To note: Javascript is not running in this browser environment. Our apologies, but this demo has not yet been updated to support progressive enhancement.
Test purpose
Create and clone Block and Wheel entitys; create an EnhancedLabel entity
Create a selection of filters, including compound filters (blend, compose, displace, drop shadow, border) for testing
Check that the selected filter applies correctly to the selected entity only
Make sure the filter correctly covers animated entitys (when selected), and no other part of the canvas
Check that when the filter is applied to the group, all entitys (but not the cell) are affected; drop shadow and border filters should outline the group of entitys, not each entity individually
Check that when the filter is applied to the cell, the entire canvas is affected
Notes
The (legacy) blur filter is generally much slower than other filters. Unless we specifically need some of the additional features offered by the blur filter, use gaussianBlur instead.
Other slower filters include matrix5, reducePalette.