Path-based entitys
A brief overview of path-based entity functionality
Path-based entitys that use SVG d strings
Shape
Path-based entitys mapping to Canvas API primitive paths
LineQuadraticBezier- Using reference positioning for control points
SC pre-defined path-based entitys
CogLineSpiralOvalPolygonRectangleSpiralStarTetragon
Other things
Polyline- generating a path-based entity from sets of coordinates (which can be references to other artefacts, and even particles)Loom- a compound entity that uses path-based entitys to define its display shapeEnhancedLabel- can use path-based entitys for "text along a path" effects
Maybe include some thoughts on why SC doesn't support importing SVGs into the system, and will never support exporting canvas displays as SVGs.