Scrawl-canvas API
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    Interface EmitterFactoryDeltaInputs

    interface EmitterFactoryDeltaInputs {
        dimensions?: CommonTwoElementArrayInput;
        generationChoke?: number;
        generationRate?: number;
        globalAlpha?: number;
        handle?: CommonTwoElementArrayInput;
        handleX?: StringOrNumberInput;
        handleY?: StringOrNumberInput;
        height?: StringOrNumberInput;
        historyLength?: number;
        hitRadius?: number;
        killAfterTime?: number;
        killAfterTimeVariation?: number;
        killRadius?: number;
        killRadiusVariation?: number;
        limitDirectionToAngleMultiples?: number;
        lineDashOffset?: number;
        lineWidth?: number;
        mass?: number;
        massVariation?: number;
        minimumVelocityX?: number;
        minimumVelocityY?: number;
        minimumVelocityZ?: number;
        miterLimit?: number;
        offset?: CommonTwoElementArrayInput;
        offsetX?: StringOrNumberInput;
        offsetY?: StringOrNumberInput;
        particleCount?: number;
        pathPosition?: number;
        rangeFromX?: number;
        rangeFromY?: number;
        rangeFromZ?: number;
        rangeX?: number;
        rangeY?: number;
        rangeZ?: number;
        resetAfterBlur?: number;
        roll?: number;
        scale?: number;
        shadowBlur?: number;
        shadowOffsetX?: number;
        shadowOffsetY?: number;
        start?: CommonTwoElementArrayInput;
        startX?: StringOrNumberInput;
        startY?: StringOrNumberInput;
        width?: StringOrNumberInput;
    }

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    Index

    Properties

    generationChoke?: number
    generationRate?: number
    globalAlpha?: number
    historyLength?: number
    hitRadius?: number
    killAfterTime?: number
    killAfterTimeVariation?: number
    killRadius?: number
    killRadiusVariation?: number
    limitDirectionToAngleMultiples?: number
    lineDashOffset?: number
    lineWidth?: number
    mass?: number
    massVariation?: number
    minimumVelocityX?: number
    minimumVelocityY?: number
    minimumVelocityZ?: number
    miterLimit?: number
    particleCount?: number
    pathPosition?: number
    rangeFromX?: number
    rangeFromY?: number
    rangeFromZ?: number
    rangeX?: number
    rangeY?: number
    rangeZ?: number
    resetAfterBlur?: number
    roll?: number
    scale?: number
    shadowBlur?: number
    shadowOffsetX?: number
    shadowOffsetY?: number