Scrawl-canvas API
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    Interface RenderFactoryInputs

    interface RenderFactoryInputs {
        afterClear?: DefaultInputFunction;
        afterCompile?: DefaultInputFunction;
        afterCreated?: DefaultInputFunction;
        afterShow?: DefaultInputFunction;
        commence?: DefaultInputFunction;
        error?: DefaultInputFunction;
        maxFrameRate?: number;
        name?: string;
        noTarget?: boolean;
        observer?: boolean | CommonObjectInput;
        onHalt?: DefaultInputFunction;
        onKill?: DefaultInputFunction;
        onRun?: DefaultInputFunction;
        order?: number;
        target?: string | TargetInstance | (string | TargetInstance)[];
    }

    Hierarchy (View Summary)

    Index

    Properties

    afterCompile?: DefaultInputFunction
    afterCreated?: DefaultInputFunction
    maxFrameRate?: number
    name?: string
    noTarget?: boolean
    observer?: boolean | CommonObjectInput
    order?: number
    target?: string | TargetInstance | (string | TargetInstance)[]

    One or more render targets.

    Accepts a target name, a Canvas/Stack/Cell instance, or an array mixing names and instances. In most day-to-day use this will be a Canvas or Stack.

    If omitted, the render can still run when noTarget is true and the hook functions are being used for orchestration rather than drawing.