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  • §

    Action factory

    Actions are (reversible) functions added to a Scrawl-canvas Ticker timeline. They trigger as the ticker passes through the point (along the ticker’s timeline):

    • if the timeline is moving forwards the action function will be invoked
    • if the timeline is moving backwards the revert function will be invoked
  • §

    Imports

    import { constructors } from '../core/library.js';
    
    import { doCreate, mergeOver, pushUnique, xt, λnull, Ωempty } from '../helper/utilities.js';
    
    import baseMix from '../mixin/base.js';
    import tweenMix from '../mixin/tween.js';
  • §

    Shared constants

    import { _isArray, _keys, FUNCTION, NAME, T_ACTION, TWEEN, UNDEF } from '../helper/shared-vars.js';
  • §

    Local constants

    • No additional constants required
  • §

    Action constructor

    const Action = function (items = Ωempty) {
    
        this.makeName(items.name);
        this.register();
    
        this.targets = [];
    
        this.set(this.defs);
    
        this.action = λnull;
        this.revert = λnull;
    
        this.triggered = null;
    
        this.set(items);
    
        this.calculateEffectiveTime();
    
        if (xt(items.ticker)) this.addToTicker(items.ticker);
    
        return this;
    };
  • §

    Action prototype

    const P = Action.prototype = doCreate();
    P.type = T_ACTION;
    P.lib = TWEEN;
    P.isArtefact = false;
    P.isAsset = false;
  • §

    Mixins

    baseMix(P);
    tweenMix(P);
  • §

    Action attributes

    const defaultAttributes = {
  • §

    revert - a function that is triggered when a tween is running in reverse direction. Should be a counterpart to the action function (defined in mixin/tween.js) to reverse the actions performed by that function.

        revert: null
    };
    P.defs = mergeOver(P.defs, defaultAttributes);
  • §

    Packet management

    P.packetExclusions = pushUnique(P.packetExclusions, ['targets']);
    P.packetFunctions = pushUnique(P.packetFunctions, ['revert', 'action']);
    
    P.finalizePacketOut = function (copy) {
    
        if (_isArray(this.targets)) copy.targets = this.targets.map(t => t.name);
    
        return copy;
    };
  • §

    Clone management

    No additional clone functionality required

  • §

    Kill management

    No additional kill functionality required

  • §

    Get, Set, deltaSet

    const S = P.setters;
  • §

    Argument must be a function, or a variable holding a reference to a function

    S.revert = function (item) {
    
        this.revert = item;
    
        if (typeof this.revert !== FUNCTION) this.revert = λnull;
    };
  • §

    Internal attribute. Set true after the ticker moves past the instance’s time value (and set false if the ticker is moving backwards)

    S.triggered = function (item) {
    
        if (this.triggered !== item) {
    
            if (item) this.action();
            else this.revert();
    
            this.triggered = item;
        }
    };
  • §

    set - we perform some additional functionality in the Action set function

    • updating the Action’s Ticker object happens here
    • recalculating effectiveDuration happens here if the time value change
    P.set = function (items = Ωempty) {
    
        const keys = _keys(items),
            keysLen = keys.length;
    
        if (keysLen) {
    
            const setters = this.setters,
                defs = this.defs;
    
            let fn, i, key, value;
    
            for (i = 0; i < keysLen; i++) {
    
                key = keys[i];
                value = items[key];
    
                if (key && key !== NAME && value != null) {
    
                    fn = setters[key];
    
                    if (fn) fn.call(this, value);
                    else if (typeof defs[key] !== UNDEF) this[key] = value;
                }
            }
    
            const ticker = (xt(items.ticker)) ? this.ticker : false;
    
            if (ticker) {
    
                this.ticker = ticker;
                this.addToTicker(items.ticker);
            }
            else if (xt(items.time)) this.calculateEffectiveTime();
        }
        return this;
    };
  • §

    Animation

  • §

    getEndTime - Ticker-related help function

    P.getEndTime = function () {
        return this.effectiveTime;
    };
  • §

    update - check to see if the action (or revert) functions need to be invoked, and invokes them as-and-when required.

    TODO: 0% times will fire the action function when the ticker is moving both forwards and backwards, but never fires the revert function. All other %times appear to work as expected.

    P.update = function (items) {
    
        const { tick, reverseTick, willLoop } = items;
        const { reversed, effectiveTime, triggered } = this;
    
        if (reversed) {
    
            if (reverseTick >= effectiveTime) {
    
                if (!triggered) {
    
                    this.action();
                    this.triggered = true;
                }
            }
            else {
    
                if (triggered) {
    
                    this.revert();
                    this.triggered = false;
                }
            }
        }
        else {
            if (tick >= effectiveTime) {
    
                if (!triggered) {
    
                    this.action();
                    this.triggered = true;
                }
            }
            else {
    
                if (triggered) {
    
                    this.revert();
                    this.triggered = false;
                }
            }
        }
    
        if (willLoop) this.triggered = !this.triggered;
    
        return true;
    };
  • §

    Factory

    let myaction = scrawl.makeAction({
    
        // Unique name (can be computer generated)
        name: 'red',
    
        // Scrawl-canvas ticker object, or its name String
        ticker: tickerObject,
    
        // Any Scrawl-canvas object that can be actioned
        // - or that object's name String
        // - or a (mixed) array of targets
        targets: scrawlCanvasObject,
    
        // String% distance from ticker start, or a similar time value
        time: '6.25%',
    
        // 'action' and 'revert' functions, to be applied to targets
        action: function () {
            element.set({
                css: {
                    backgroundColor: 'red',
                },
            });
        },
    
        revert: function () {
            element.set({
                css: {
                    backgroundColor: 'blue',
                },
            });
        },
    });
    
    export const makeAction = function (items) {
    
        if (!items) return false;
        return new Action(items);
    };
    
    constructors.Action = Action;