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    ./demo/canvas-001.js ./demo/canvas-002.js ./demo/canvas-003.js ./demo/canvas-004.js ./demo/canvas-005.js ./demo/canvas-006.js ./demo/canvas-007.js ./demo/canvas-008.js ./demo/canvas-009.js ./demo/canvas-010.js ./demo/canvas-011.js ./demo/canvas-012.js ./demo/canvas-013.js ./demo/canvas-014.js ./demo/canvas-015.js ./demo/canvas-016.js ./demo/canvas-017.js ./demo/canvas-018.js ./demo/canvas-019.js ./demo/canvas-020.js ./demo/canvas-021.js ./demo/canvas-022.js ./demo/canvas-023.js ./demo/canvas-024.js ./demo/canvas-025.js ./demo/canvas-026.js ./demo/canvas-027.js ./demo/canvas-028.js ./demo/canvas-029.js ./demo/canvas-030.js ./demo/canvas-031.js ./demo/canvas-032.js ./demo/canvas-033.js ./demo/canvas-034.js ./demo/canvas-035.js ./demo/canvas-036.js ./demo/canvas-037.js ./demo/canvas-038.js ./demo/canvas-039.js ./demo/canvas-040.js ./demo/canvas-041.js ./demo/canvas-042.js ./demo/canvas-043.js ./demo/canvas-044.js ./demo/canvas-045.js ./demo/canvas-046.js ./demo/canvas-047.js ./demo/canvas-048.js ./demo/canvas-049.js ./demo/canvas-050.js ./demo/canvas-051.js ./demo/canvas-052.js ./demo/canvas-053.js ./demo/canvas-054.js ./demo/canvas-055.js ./demo/canvas-056.js ./demo/canvas-057.js ./demo/canvas-058.js ./demo/canvas-059.js ./demo/canvas-060.js ./demo/canvas-061.js ./demo/canvas-062.js ./demo/canvas-063.js ./demo/canvas-064.js ./demo/canvas-065.js ./demo/canvas-066.js ./demo/canvas-067.js ./demo/canvas-068.js ./demo/canvas-069.js ./demo/canvas-070.js ./demo/canvas-071.js ./demo/canvas-072.js ./demo/canvas-073.js ./demo/canvas-201.js ./demo/canvas-202.js ./demo/canvas-203.js ./demo/canvas-204.js ./demo/canvas-205.js ./demo/canvas-206.js ./demo/canvas-207.js ./demo/canvas-208.js ./demo/canvas-209.js ./demo/canvas-210.js ./demo/canvas-211.js ./demo/canvas-212.js ./demo/delaunator-001.js ./demo/delaunator-002.js ./demo/dom-001.js ./demo/dom-002.js ./demo/dom-003.js ./demo/dom-004.js ./demo/dom-005.js ./demo/dom-006.js ./demo/dom-007.js ./demo/dom-008.js ./demo/dom-009.js ./demo/dom-010.js ./demo/dom-011.js ./demo/dom-012.js ./demo/dom-013.js ./demo/dom-015.js ./demo/dom-016.js ./demo/dom-017.js ./demo/dom-018.js ./demo/dom-019.js ./demo/dom-020.js ./demo/dom-021.js ./demo/filters-001.js ./demo/filters-002.js ./demo/filters-003.js ./demo/filters-004.js ./demo/filters-005.js ./demo/filters-006.js ./demo/filters-007.js ./demo/filters-008.js ./demo/filters-009.js ./demo/filters-010.js ./demo/filters-011.js ./demo/filters-012.js ./demo/filters-013.js ./demo/filters-014.js ./demo/filters-015.js ./demo/filters-016.js ./demo/filters-017.js ./demo/filters-018.js ./demo/filters-019.js ./demo/filters-020.js ./demo/filters-021.js ./demo/filters-022.js ./demo/filters-023.js ./demo/filters-024.js ./demo/filters-025.js ./demo/filters-026.js ./demo/filters-027.js ./demo/filters-028.js ./demo/filters-029.js ./demo/filters-030.js ./demo/filters-031.js ./demo/filters-032.js ./demo/filters-033.js ./demo/filters-034.js ./demo/filters-035.js ./demo/filters-036.js ./demo/filters-037.js ./demo/filters-101.js ./demo/filters-102.js ./demo/filters-103.js ./demo/filters-104.js ./demo/filters-105.js ./demo/filters-501.js ./demo/filters-502.js ./demo/filters-503.js ./demo/filters-504.js ./demo/filters-505.js ./demo/mediapipe-001.js ./demo/mediapipe-002.js ./demo/mediapipe-003.js ./demo/modules-001.js ./demo/modules-002.js ./demo/modules-003.js ./demo/modules-004.js ./demo/modules-005.js ./demo/modules-006.js ./demo/packets-001.js ./demo/packets-002.js ./demo/particles-001.js ./demo/particles-002.js ./demo/particles-003.js ./demo/particles-004.js ./demo/particles-005.js ./demo/particles-006.js ./demo/particles-007.js ./demo/particles-008.js ./demo/particles-009.js ./demo/particles-010.js ./demo/particles-011.js ./demo/particles-012.js ./demo/particles-013.js ./demo/particles-014.js ./demo/particles-015.js ./demo/particles-016.js ./demo/particles-017.js ./demo/snippets-001.js ./demo/snippets-002.js ./demo/snippets-003.js ./demo/snippets-004.js ./demo/snippets-005.js ./demo/snippets-006.js ./demo/temp-001.js ./demo/temp-shape-scale-investigation.js ./demo/tensorflow-001.js ./demo/tensorflow-002.js ./demo/utilities.js
  • §

    Demo Canvas 005

    Cell-locked, and Entity-locked, gradients; animating gradients by delta, and by tween; trigger canvas hover and drag UX

  • §

    Run code

    import * as scrawl from '../source/scrawl.js'
    
    import { reportSpeed } from './utilities.js';
  • §

    Scene setup

    Get a handle to the Canvas wrapper

    const canvas = scrawl.findCanvas('mycanvas');
  • §

    Namespacing boilerplate

    const namespace = canvas.name;
    const name = (n) => `${namespace}-${n}`;
  • §

    Build the gradient objects

    const myRadial = scrawl.makeRadialGradient({
        name: name('circle-waves'),
    
        startX: '30%',
        startY: '30%',
        endX: '50%',
        endY: '50%',
    
        endRadius: '50%',
    
        paletteStart: 200,
        paletteEnd: 800,
    
        delta: {
            paletteStart: -1,
            paletteEnd: -1
        },
    
        cyclePalette: true,
        animateByDelta: true,
    
        colorSpace: 'LAB',
    
        colors: [
            [0, 'black'],
            [99, 'red'],
            [199, 'black'],
            [299, 'blue'],
            [399, 'black'],
            [499, 'gold'],
            [599, 'black'],
            [699, 'green'],
            [799, 'black'],
            [899, 'lavender'],
            [999, 'black'],
        ],
    });
    
    scrawl.makeGradient({
        name: name('colored-pipes'),
        endX: '100%',
        cyclePalette: true,
    
        easing: 'easeOutInQuad',
        precision: 1,
    
        colorSpace: 'OKLAB',
    
        colors: [
            [0, 'black'],
            [49, 'yellow'],
            [99, 'black'],
            [149, 'lightyellow'],
            [199, 'black'],
            [249, 'goldenrod'],
            [299, 'black'],
            [349, 'lemonchiffon'],
            [399, 'black'],
            [449, 'gold'],
            [499, 'black'],
            [549, 'tan'],
            [599, 'black'],
            [649, 'wheat'],
            [699, 'black'],
            [749, 'yellowgreen'],
            [799, 'black'],
            [849, 'peachpuff'],
            [899, 'black'],
            [949, 'papayawhip'],
            [999, 'black'],
        ],
    });
    
    scrawl.makeGradient({
        name: name('linear'),
        endX: '100%',
    
        colorSpace: 'RGB',
    
        colors: [
            [0, 'blue'],
            [495, 'red'],
            [500, 'yellow'],
            [505, 'red'],
            [999, 'green']
        ],
        precision: 5,
    });
  • §

    Build the block and wheel entitys

    scrawl.makeBlock({
        name: name('cell-locked-block'),
    
        width: 150,
        height: 150,
    
        startX: 180,
        startY: 120,
    
        handleX: 'center',
        handleY: 'center',
    
        fillStyle: name('linear'),
        strokeStyle: 'coral',
        lineWidth: 6,
    
        delta: {
            roll: 0.5
        },
    
        method: 'fillAndDraw',
    
    }).clone({
        name: name('entity-locked-block'),
    
        scale: 1.2,
        startY: 480,
    
        lockFillStyleToEntity: true,
    
    }).clone({
        name: name('animated-block'),
    
        width: 160,
        height: 90,
    
        startY: 300,
    
        fillStyle: name('colored-pipes'),
        lineWidth: 2,
    
        delta: {
            roll: -0.2
        },
    });
    
    scrawl.makeWheel({
        name: name('cell-locked-wheel'),
    
        radius: 75,
    
        startX: 480,
        startY: 120,
        handleX: 'center',
        handleY: 'center',
    
        fillStyle: name('linear'),
        strokeStyle: 'coral',
        lineWidth: 6,
        lineDash: [4, 4],
    
        delta: {
            roll: -0.5
        },
    
        method: 'fillAndDraw',
    
    }).clone({
        name: name('entity-locked-wheel'),
    
        scale: 1.2,
        startY: 480,
    
        lockFillStyleToEntity: true,
    
    }).clone({
        name: name('animated-wheel'),
    
        scale: 0.9,
        startY: 300,
    
        fillStyle: myRadial,
        lineWidth: 2,
        lineDash: [],
    
        delta: {
            roll: 0.2
        },
    });
  • §

    User interaction

    Make an object to hold functions we’ll use for UI

    const setCursorTo = {
    
        auto: () => {
            canvas.set({
                css: {
                    cursor: 'auto',
                },
            });
        },
        pointer: () => {
            canvas.set({
                css: {
                    cursor: 'grab',
                },
            });
        },
        grabbing: () => {
            canvas.set({
                css: {
                    cursor: 'grabbing',
                },
            });
        },
    };
  • §

    Create the drag-and-drop zone

    const current = scrawl.makeDragZone({
    
        zone: canvas,
        endOn: ['up', 'leave'],
        exposeCurrentArtefact: true,
        preventTouchDefaultWhenDragging: true,
        updateOnStart: setCursorTo.grabbing,
        updateOnEnd: setCursorTo.pointer,
    });
  • §

    Implement the hover check on the Canvas wrapper

    canvas.set({
        checkForEntityHover: true,
        onEntityHover: setCursorTo.pointer,
        onEntityNoHover: setCursorTo.auto,
    });
  • §

    Scene animation

    Tween, and the engine used by the tween to calculate values

    const tweenEngine = (start, change, position) => {
    
        const temp = 1 - position;
  • §

    This is a fairly basic ease-in-out function: the tween will call the function with start, change and position arguments, and the function is required to return a value calculated from those arguments

        const val = (position < 0.5) ?
            start + ((position * position) * change * 2) :
            (start + change) + ((temp * temp) * -change * 2);
  • §

    We’re asking the tween to calculate an ease over 3000 steps, but the palette cursors (paletteStart, paletteEnd) are only permitted to have integer values between 0 and 999. Effectively we’re asking the tween to cycle through the palette 3 times.

        return val % 1000;
    };
    
    const tweeny = scrawl.makeTween({
        name: name('mytween'),
        targets: name('colored-pipes'),
        duration: 5000,
        cycles: 1,
        definitions: [{
            attribute: 'paletteStart',
            integer: true,
            start: 0,
            end: 2999,
            engine: tweenEngine
        }, {
            attribute: 'paletteEnd',
            integer: true,
            start: 999,
            end: 3998,
            engine: tweenEngine
        }]
    });
  • §

    Function to display frames-per-second data, and other information relevant to the demo

    const report = reportSpeed('#reportmessage', function () {
        const dragging = current();
    
        if (typeof dragging !== 'boolean' && dragging) return `Currently dragging: ${dragging.artefact.name}`
        return 'Currently dragging: nothing';
    });
  • §

    Function to animate the ‘pipes’ gradient

    const animateGradients = function () {
    
        const dragging = current();
    
        if (!tweeny.isRunning()) {
    
            if (typeof dragging !== 'boolean' && dragging) {
    
                if (dragging.artefact.name === name('animated-block')) tweeny.run();
            }
        }
    };
  • §

    Create the Display cycle animation

    scrawl.makeRender({
    
        name: name('animation'),
        target: canvas,
  • §

    We’re animating the ‘pipes’ gradient by means of a tween. This checks to see if we have to invoke that tween as a result of user interaction

        commence: animateGradients,
  • §

    We have to tell the canvas to check UI for hovering states every Display cycle

        afterCompile: () => canvas.checkHover(),
  • §

    Display the current frame rate - calculated at the end of each Display cycle

        afterShow: report,
    });
  • §

    Development and testing

    console.log(scrawl.library);