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    ./demo/canvas-001.js ./demo/canvas-002.js ./demo/canvas-003.js ./demo/canvas-004.js ./demo/canvas-005.js ./demo/canvas-006.js ./demo/canvas-007.js ./demo/canvas-008.js ./demo/canvas-009.js ./demo/canvas-010.js ./demo/canvas-011.js ./demo/canvas-012.js ./demo/canvas-013.js ./demo/canvas-014.js ./demo/canvas-015.js ./demo/canvas-016.js ./demo/canvas-017.js ./demo/canvas-018.js ./demo/canvas-019.js ./demo/canvas-020.js ./demo/canvas-021.js ./demo/canvas-022.js ./demo/canvas-023.js ./demo/canvas-024.js ./demo/canvas-025.js ./demo/canvas-026.js ./demo/canvas-027.js ./demo/canvas-028.js ./demo/canvas-029.js ./demo/canvas-030.js ./demo/canvas-031.js ./demo/canvas-032.js ./demo/canvas-033.js ./demo/canvas-034.js ./demo/canvas-035.js ./demo/canvas-036.js ./demo/canvas-037.js ./demo/canvas-038.js ./demo/canvas-039.js ./demo/canvas-040.js ./demo/canvas-041.js ./demo/canvas-042.js ./demo/canvas-043.js ./demo/canvas-044.js ./demo/canvas-045.js ./demo/canvas-046.js ./demo/canvas-047.js ./demo/canvas-048.js ./demo/canvas-049.js ./demo/canvas-050.js ./demo/canvas-051.js ./demo/canvas-052.js ./demo/canvas-053.js ./demo/canvas-054.js ./demo/canvas-055.js ./demo/canvas-056.js ./demo/canvas-057.js ./demo/canvas-058.js ./demo/canvas-059.js ./demo/canvas-060.js ./demo/canvas-061.js ./demo/canvas-062.js ./demo/canvas-063.js ./demo/canvas-064.js ./demo/canvas-065.js ./demo/canvas-066.js ./demo/canvas-067.js ./demo/canvas-068.js ./demo/canvas-069.js ./demo/canvas-070.js ./demo/canvas-071.js ./demo/canvas-072.js ./demo/canvas-073.js ./demo/canvas-201.js ./demo/canvas-202.js ./demo/canvas-203.js ./demo/canvas-204.js ./demo/canvas-205.js ./demo/canvas-206.js ./demo/canvas-207.js ./demo/canvas-208.js ./demo/canvas-209.js ./demo/canvas-210.js ./demo/canvas-211.js ./demo/canvas-212.js ./demo/delaunator-001.js ./demo/delaunator-002.js ./demo/dom-001.js ./demo/dom-002.js ./demo/dom-003.js ./demo/dom-004.js ./demo/dom-005.js ./demo/dom-006.js ./demo/dom-007.js ./demo/dom-008.js ./demo/dom-009.js ./demo/dom-010.js ./demo/dom-011.js ./demo/dom-012.js ./demo/dom-013.js ./demo/dom-015.js ./demo/dom-016.js ./demo/dom-017.js ./demo/dom-018.js ./demo/dom-019.js ./demo/dom-020.js ./demo/dom-021.js ./demo/filters-001.js ./demo/filters-002.js ./demo/filters-003.js ./demo/filters-004.js ./demo/filters-005.js ./demo/filters-006.js ./demo/filters-007.js ./demo/filters-008.js ./demo/filters-009.js ./demo/filters-010.js ./demo/filters-011.js ./demo/filters-012.js ./demo/filters-013.js ./demo/filters-014.js ./demo/filters-015.js ./demo/filters-016.js ./demo/filters-017.js ./demo/filters-018.js ./demo/filters-019.js ./demo/filters-020.js ./demo/filters-021.js ./demo/filters-022.js ./demo/filters-023.js ./demo/filters-024.js ./demo/filters-025.js ./demo/filters-026.js ./demo/filters-027.js ./demo/filters-028.js ./demo/filters-029.js ./demo/filters-030.js ./demo/filters-031.js ./demo/filters-032.js ./demo/filters-033.js ./demo/filters-034.js ./demo/filters-035.js ./demo/filters-036.js ./demo/filters-037.js ./demo/filters-038.js ./demo/filters-039.js ./demo/filters-040.js ./demo/filters-041.js ./demo/filters-042.js ./demo/filters-101.js ./demo/filters-102.js ./demo/filters-103.js ./demo/filters-104.js ./demo/filters-105.js ./demo/filters-501.js ./demo/filters-502.js ./demo/filters-503.js ./demo/filters-504.js ./demo/filters-505.js ./demo/mediapipe-001.js ./demo/mediapipe-002.js ./demo/mediapipe-003.js ./demo/modules-001.js ./demo/modules-002.js ./demo/modules-003.js ./demo/modules-004.js ./demo/modules-005.js ./demo/modules-006.js ./demo/packets-001.js ./demo/packets-002.js ./demo/particles-001.js ./demo/particles-002.js ./demo/particles-003.js ./demo/particles-004.js ./demo/particles-005.js ./demo/particles-006.js ./demo/particles-007.js ./demo/particles-008.js ./demo/particles-009.js ./demo/particles-010.js ./demo/particles-011.js ./demo/particles-012.js ./demo/particles-013.js ./demo/particles-014.js ./demo/particles-015.js ./demo/particles-016.js ./demo/particles-017.js ./demo/snippets-001.js ./demo/snippets-002.js ./demo/snippets-003.js ./demo/snippets-004.js ./demo/snippets-005.js ./demo/snippets-006.js ./demo/temp-001.js ./demo/temp-shape-scale-investigation.js ./demo/tensorflow-001.js ./demo/tensorflow-002.js ./demo/utilities.js
  • §

    Demo Particles 007

    Particle Force objects: generation and functionality

  • §

    Run code

    import * as scrawl from '../source/scrawl.js'
    
    import { reportSpeed } from './utilities.js';
  • §

    Scene setup

    const canvas = scrawl.findCanvas('mycanvas');
  • §

    Namespacing boilerplate

    const namespace = canvas.name;
    const name = (n) => `${namespace}-${n}`;
  • §

    Get the asset

    scrawl.importDomImage('#bunny');
  • §

    Define some filters

    scrawl.makeFilter({
    
        name: name('grayscale'),
        method: 'grayscale',
    
    }).clone({
    
        name: name('sepia'),
        method: 'sepia',
    
    }).clone({
    
        name: name('invert'),
        method: 'invert',
    });
    
    scrawl.makeFilter({
    
        name: name('tint'),
        method: 'tint',
        redInRed: 0.5,      redInGreen: 1,      redInBlue: 0.9,
        greenInRed: 0,      greenInGreen: 0.3,  greenInBlue: 0.8,
        blueInRed: 0.8,     blueInGreen: 0.8,   blueInBlue: 0.4,
    });
    
    scrawl.makeFilter({
    
        name: name('pixelate'),
        method: 'pixelate',
        tileWidth: 4,
        tileHeight: 4,
    });
    
    scrawl.makeFilter({
    
        name: name('blur'),
        method: 'gaussianBlur',
        radius: 5,
    });
    
    scrawl.makeFilter({
    
        name: name('matrix'),
        method: 'matrix',
        weights: [-1, -1, 0, -1, 1, 1, 0, 1, 1],
    });
  • §

    Create a Block entity which covers the entire canvas; this will act as the area in which particles will be generated by the Emitter entity

    scrawl.makeBlock({
    
        name: name('field-block'),
    
        width: '100%',
        height: '100%',
    
        method: 'none',
    });
  • §

    Particle physics animation scene

  • §

    Create a World object which we can then assign to the particle emitter

    const myWorld = scrawl.makeWorld({
    
        name: name('my-world'),
        tickMultiplier: 2,
    
        userAttributes: [
            {
                key: 'brownianIntensity',
                defaultValue: 2,
            },
        ],
    });
  • §

    Create some Force objects

    scrawl.makeForce({
    
        name: name('brownian-motion'),
    
    /* eslint-disable-next-line */
        action: (particle, world, host) => {
    
            const {load} = particle;
    
    /** @ts-expect-error */
            const intensity = world.brownianIntensity;
    
            load.vectorAdd({
                x: (Math.random() * intensity * 2) - intensity,
                y: (Math.random() * intensity * 2) - intensity,
            });
        },
    });
    
    scrawl.makeForce({
    
        name: name('mouse-disruptor'),
    
    /* eslint-disable-next-line */
        action: (particle, world, host) => {
    
            const {load, position} = particle;
            const {here} = canvas;
    
            if (here.active) {
    
                const v = scrawl.requestVector(here).vectorSubtract(position);
    
                const mag = v.getMagnitude();
    
                if (mag < 200) load.vectorAdd(v);
    
                scrawl.releaseVector(v);
            }
        },
    });
    
    
    const myEmitter = scrawl.makeEmitter({
    
        name: name('field-emitter'),
        world: myWorld,
    
        generationRate: 1000,
        particleCount: 50,
    
        generateInArea: name('field-block'),
        killBeyondCanvas: true,
  • §

    Add the forces to all Particles that this Emitter entity generates

        forces: [name('brownian-motion'), name('mouse-disruptor')],
    
        artefact: scrawl.makePicture({
    
            name: name('particle-image'),
            asset: 'bunny',
    
            width: 26,
            height: 37,
    
            handle: ['center', 'center'],
    
            copyWidth: '100%',
            copyHeight: '100%',
    
            method: 'fill',
            visibility: false,
    
            noUserInteraction: true,
            noPositionDependencies: true,
            noDeltaUpdates: true,
        }),
    
        stampAction: function (artefact, particle, host) {
    
            const [ , , ...start] = particle.history[0];
            artefact.simpleStamp(host, {start});
        },
    });
  • §

    Scene animation

    Function to display frames-per-second data, and other information relevant to the demo

    const { particlenames, particle } = scrawl.library;
    
    const report = reportSpeed('#reportmessage', function () {
    
        let historyCount = 0;
        particlenames.forEach(n => {
    
            const p = particle[n];
            if (p) historyCount += p.history.length;
        });
    
        return `
        Particles: ${particlenames.length}
        Stamps per display: ${historyCount}`;
    });
  • §

    Create the Display cycle animation

    scrawl.makeRender({
    
        name: name('animation'),
        target: canvas,
        afterShow: report,
    });
  • §

    User interaction

    For this demo we will suppress touchmove functionality over the canvas

    scrawl.addNativeListener('touchmove', (e) => {
    
        e.preventDefault();
        e.returnValue = false;
    
    }, canvas.domElement);
  • §

    Setup form observer functionality

    const dom = scrawl.initializeDomInputs([
        ['input', 'particleCount', '50'],
        ['input', 'brownianIntensity', '2'],
        ['select', 'filter', 0],
    ]);
  • §

    Handle user interaction with the controls

    const updateParticleCount = function (e) {
    
        if (e && e.target) myEmitter.set({ particleCount: parseInt(e.target.value, 10) });
    };
    scrawl.addNativeListener(['input', 'change'], updateParticleCount, dom.particleCount);
    
    
    const updateBrownianIntensity = function (e) {
    
    /** @ts-expect-error */
        if (e && e.target) myWorld.set({ brownianIntensity: parseFloat(e.target.value) });
    };
    scrawl.addNativeListener(['input', 'change'], updateBrownianIntensity, dom.brownianIntensity);
    
    
    const updateFilter = function (e) {
    
        if (e && e.target) {
    
            myEmitter.clearFilters();
    
            const val = e.target.value;
    
            if (val) myEmitter.addFilters(name(val));
        }
    };
    scrawl.addNativeListener(['input', 'change'], updateFilter, dom.filter);
  • §

    Development and testing

    console.log(scrawl.library);