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    ./demo/canvas-001.js ./demo/canvas-002.js ./demo/canvas-003.js ./demo/canvas-004.js ./demo/canvas-005.js ./demo/canvas-006.js ./demo/canvas-007.js ./demo/canvas-008.js ./demo/canvas-009.js ./demo/canvas-010.js ./demo/canvas-011.js ./demo/canvas-012.js ./demo/canvas-013.js ./demo/canvas-014.js ./demo/canvas-015.js ./demo/canvas-016.js ./demo/canvas-017.js ./demo/canvas-018.js ./demo/canvas-019.js ./demo/canvas-020.js ./demo/canvas-021.js ./demo/canvas-022.js ./demo/canvas-023.js ./demo/canvas-024.js ./demo/canvas-025.js ./demo/canvas-026.js ./demo/canvas-027.js ./demo/canvas-028.js ./demo/canvas-029.js ./demo/canvas-030.js ./demo/canvas-031.js ./demo/canvas-032.js ./demo/canvas-033.js ./demo/canvas-034.js ./demo/canvas-035.js ./demo/canvas-036.js ./demo/canvas-037.js ./demo/canvas-038.js ./demo/canvas-039.js ./demo/canvas-040.js ./demo/canvas-041.js ./demo/canvas-042.js ./demo/canvas-043.js ./demo/canvas-044.js ./demo/canvas-045.js ./demo/canvas-046.js ./demo/canvas-047.js ./demo/canvas-048.js ./demo/canvas-049.js ./demo/canvas-050.js ./demo/canvas-051.js ./demo/canvas-052.js ./demo/canvas-053.js ./demo/canvas-054.js ./demo/canvas-055.js ./demo/canvas-056.js ./demo/canvas-057.js ./demo/canvas-058.js ./demo/canvas-059.js ./demo/canvas-060.js ./demo/canvas-061.js ./demo/canvas-062.js ./demo/canvas-063.js ./demo/canvas-064.js ./demo/canvas-065.js ./demo/canvas-066.js ./demo/canvas-067.js ./demo/canvas-068.js ./demo/canvas-069.js ./demo/canvas-070.js ./demo/canvas-071.js ./demo/canvas-072.js ./demo/canvas-073.js ./demo/canvas-074.js ./demo/canvas-201.js ./demo/canvas-202.js ./demo/canvas-203.js ./demo/canvas-204.js ./demo/canvas-205.js ./demo/canvas-206.js ./demo/canvas-207.js ./demo/canvas-208.js ./demo/canvas-209.js ./demo/canvas-210.js ./demo/delaunator-001.js ./demo/delaunator-002.js ./demo/dom-001.js ./demo/dom-002.js ./demo/dom-003.js ./demo/dom-004.js ./demo/dom-005.js ./demo/dom-006.js ./demo/dom-007.js ./demo/dom-008.js ./demo/dom-009.js ./demo/dom-010.js ./demo/dom-011.js ./demo/dom-012.js ./demo/dom-013.js ./demo/dom-015.js ./demo/dom-016.js ./demo/dom-017.js ./demo/dom-018.js ./demo/dom-019.js ./demo/dom-020.js ./demo/dom-021.js ./demo/filters-001.js ./demo/filters-002.js ./demo/filters-003.js ./demo/filters-004.js ./demo/filters-005.js ./demo/filters-006.js ./demo/filters-007.js ./demo/filters-008.js ./demo/filters-009.js ./demo/filters-010.js ./demo/filters-011.js ./demo/filters-012.js ./demo/filters-013.js ./demo/filters-014.js ./demo/filters-015.js ./demo/filters-016.js ./demo/filters-017.js ./demo/filters-018.js ./demo/filters-019.js ./demo/filters-020.js ./demo/filters-021.js ./demo/filters-022.js ./demo/filters-023.js ./demo/filters-024.js ./demo/filters-025.js ./demo/filters-026.js ./demo/filters-027.js ./demo/filters-028.js ./demo/filters-029.js ./demo/filters-030.js ./demo/filters-031.js ./demo/filters-032.js ./demo/filters-033.js ./demo/filters-034.js ./demo/filters-035.js ./demo/filters-036.js ./demo/filters-037.js ./demo/filters-038.js ./demo/filters-039.js ./demo/filters-040.js ./demo/filters-041.js ./demo/filters-101.js ./demo/filters-102.js ./demo/filters-103.js ./demo/filters-104.js ./demo/filters-105.js ./demo/filters-501.js ./demo/filters-502.js ./demo/filters-503.js ./demo/filters-504.js ./demo/filters-505.js ./demo/mediapipe-001.js ./demo/mediapipe-002.js ./demo/mediapipe-003.js ./demo/modules-001.js ./demo/modules-002.js ./demo/modules-003.js ./demo/modules-004.js ./demo/modules-005.js ./demo/modules-006.js ./demo/packets-001.js ./demo/packets-002.js ./demo/particles-001.js ./demo/particles-002.js ./demo/particles-003.js ./demo/particles-004.js ./demo/particles-005.js ./demo/particles-006.js ./demo/particles-007.js ./demo/particles-008.js ./demo/particles-009.js ./demo/particles-010.js ./demo/particles-011.js ./demo/particles-012.js ./demo/particles-013.js ./demo/particles-014.js ./demo/particles-015.js ./demo/particles-016.js ./demo/particles-017.js ./demo/snippets-001.js ./demo/snippets-002.js ./demo/snippets-003.js ./demo/snippets-004.js ./demo/snippets-005.js ./demo/snippets-006.js ./demo/temp-001.js ./demo/temp-shape-scale-investigation.js ./demo/tensorflow-001.js ./demo/tensorflow-002.js ./demo/utilities.js
  • §

    Demo Canvas 056

    Seeded random number generator; point on path

  • §

    Run code

    import * as scrawl from '../source/scrawl.js'
    
    import { reportSpeed } from './utilities.js';
  • §

    Scene setup

    const canvas = scrawl.findCanvas('mycanvas');
  • §

    Namespacing boilerplate

    const namespace = canvas.name;
    const name = (n) => `${namespace}-${n}`;
  • §

    Magic numbers

    const noOfPins = 16,
        pinRotationAngle = 360 / noOfPins;
  • §

    User-updatable values

    let densityValue = 600,
        lengthValue = 20,
        rotationValue = 360,
        pathrollValue = false;
  • §

    We use a Polyline entity as the guide along which we shall place our “frond” Shape entitys. The Polyline’s pins are a set of Wheel entitys which the user can drag around the canvas to reshape the Polyline

    const pinGroup = scrawl.makeGroup({
    
        name: name('pins'),
        host: canvas.getBase(),
        order: 1,
    });
  • §

    Use a pool coordinate to help quickly calculate the positions of the pins

    const coord = scrawl.requestCoordinate();
    
    for (let i = 0; i < noOfPins; i++) {
    
        coord.setFromArray([0, 200]).rotate(i * pinRotationAngle).add([300, 300]);
    
        scrawl.makeWheel({
    
            name: name(`pin-1-${i}`),
            group: pinGroup,
    /** @ts-expect-error */
            start: [...coord],
            handle: ['center', 'center'],
            radius: 10,
            fillStyle: 'red',
            method: 'fillThenDraw',
        });
    }
  • §

    Always release a pool coordinate after we’re done using it!

    scrawl.releaseCoordinate(coord);
    
    
    const rope = scrawl.makePolyline({
    
        name: name('rope'),
        pins: pinGroup.get('artefacts'),
        mapToPins: true,
        tension: 0.25,
        strokeStyle: 'green',
        method: 'draw',
        closed: true,
        useAsPath: true,
    });
  • §

    We’ll generate the frond entitys from a template

    const template = scrawl.makeShape({
    
        name: name('frond-template'),
        path: rope,
        constantSpeedAlongPath: true,
        pathDefinition: 'm0,0 l0,0',
        lineWidth: 4,
        lineCap: 'round',
        strokeStyle: 'darkslategray',
        method: 'draw',
        visibility: false,
    });
  • §

    All frond entitys go into their own group

    const fronds = scrawl.makeGroup({
    
        name: name('fronds'),
        host: canvas.getBase(),
    });
  • §

    The flag stores a copy of the rope entitys pathDefinition string.

    • When the pathDefinition changes (user action) or we set it to an empty string, we’ll regenerate all of the fronds
    let flag = '';
    
    const checkOutlines = function () {
    
        const def = rope.get('pathDefinition');
    
        if (def !== flag) {
    
            flag = def;
  • §

    We’ll just kill all the existing fronds and regenerate them

            fronds.killArtefacts();
  • §

    The “random” numbers will be the same values and order every time this regeneration runs

            const numberGenerator = scrawl.seededRandomNumberGenerator('hello-world');
    
            for (let i = 0; i < densityValue; i++) {
    
                template.clone({
    
                    name: name(`frond-${i}`),
                    group: fronds,
    
                    pathDefinition: `m0,0 l0,${lengthValue * numberGenerator.random()}`,
    
                    visibility: true,
    
                    pathPosition: numberGenerator.random(),
                    lockTo: 'path',
    
                    roll: rotationValue * numberGenerator.random(),
                    addPathRotation: pathrollValue,
                });
            }
        }
    };
  • §

    Scene animation

    Function to display frames-per-second data, and other information relevant to the demo

    const report = reportSpeed('#reportmessage', function () {
    
        return `
        Rotation: ${dom.rotation.value}
        Length: ${dom.length.value}
        Density: ${dom.density.value}`;
    });
  • §

    Create the Display cycle animation

    scrawl.makeRender({
    
        name: name('animation'),
        target: canvas,
        commence: checkOutlines,
        afterShow: report,
    });
  • §

    User interaction

    scrawl.makeDragZone({
        zone: canvas,
        collisionGroup: pinGroup,
        endOn: ['up', 'leave'],
        preventTouchDefaultWhenDragging: true,
    });
    
    
    scrawl.addNativeListener(['input', 'change'], () => {
    
        rotationValue = parseFloat(dom.rotation.value);
        lengthValue = parseFloat(dom.length.value);
        densityValue = parseFloat(dom.density.value);
    
        pathrollValue = ('0' === dom.pathroll.value) ? false : true;
  • §

    Setting the flag variable to a null string guarantees that the frond entitys will be recalculated at the start of the next Display cycle

        flag = '';
    
    }, '.controlItem');
  • §

    Setup form

    const dom = scrawl.initializeDomInputs([
        ['input', 'rotation', '360'],
        ['input', 'length', '20'],
        ['input', 'density', '600'],
        ['select', 'pathroll', 0],
    ]);
  • §

    Development and testing

    console.log(scrawl.library);